IP & Technology | Interactive Entertainment
An ever growing dynamic and competitive industry requires fast, informed, commercially driven legal advice. We use our skill and experience to protect as well as to exploit in commercial negotiation, corporate finance and protecting and exploiting IP to enable our clients to deliver innovative and engaging content, experiences and services.
We offer practical commercial guidance and support our clients whether they be university up and coming spin-outs or established publishers. Our clients range from AAA multi-national publishers to small independent developers.
We have particular expertise in:
- creating model contracts for AAA publishers to use as the standard terms for the digital distribution of their interactive content
- software development agreements and licensing agreements
- service and distribution agreements
- publishing agreements
- metadata supply agreements
- standard terms and conditions of supply and sale to businesses and consumers
- advising on compliance with data protection laws
- protection of IP, including confidential information, brands, know-how and patents
- resolving infringement issues, and copyright and image rights disputes
- corporate finance, investment and shareholder agreements
- incentivising founders, staff and suppliers
- tax structuring and advice.
Our experience
- creating new model contracts to help a household name’s interactive entertainment business spin out and launch an online B2B hub for the distribution of games and their keys to major e-tailers such as Amazon and Micromedia. The contracts unveiled a business model that was entirely new to market; we created them to a tight deadline and continue to negotiate and conclude them, and we now represent the business as it grows, including through rounds of venture capital
- drafting upstream and downstream contracts for the manufacturing, supply and distribution of point-of-sale displays for leading titles such as FIFA 16 and The Sims, including negotiating limitations on liability, delivery deadlines and liquidated damages
- advising an innovative on-line “pay to play” business, including how to secure ownership of its IP, initial set up in the UK, advising it on regulatory issues, and providing it with a full suite of documents for launch including online terms and conditions and privacy policies
- acting for a production company in negotiating intellectual property right licences with content providers, animation artists, voiceover artists, musicians and customers, including advice on jurisdictional issues and varying the scope of licences
- advising one of the world’s leading consumer brands on placing its products in computer game
- securing computer game rights to films
- negotiating recording contracts, voiceover agreements and use of celebrity names and image rights
Related Expertise
Our Team
News & Insights
Final part 6 of Sharon Zachariah, Commercial, Technology and Data Protection Partner series sharing tips on commercial contracts and why you should not do it yourself!
Part 5 of Sharon Zachariah, Commercial, Technology and Data Protection Partner 6 week series sharing tips on commercial contracts and why you should not do it yourself!
Part 4 of Sharon Zachariah, Commercial, Technology and Data Protection Partner 6 week series sharing tips on commercial contracts and why you should not do it yourself!
Part 3 of Sharon Zachariah, Commercial, Technology and Data Protection Partner 6 week series sharing tips on commercial contracts and why you should not do it yourself!
Last week, Sharon Zachariah, Commercial, Technology and Data Protection Partner launched a 6 week series sharing tips on commercial contracts and why you should not do it yourself!
Over the course of the next 6 weeks, Sharon Zachariah, Commercial, Technology and Data Protection Partner will be sharing tips on commercial contracts and why you should not do it yourself!
On Tuesday 24 September 2024, Commercial, Technology and Data Protection Partner Sharon Zachariah will discuss some contracting hazards she always addresses when drafting for you; and Dispute Resolution Partner Jeremy Lederman will provide some examples of how those hazards can come back to bite, giving examples from his career.
Artificial Intelligence (AI) is increasingly becoming part of our everyday lives. Ranging from speech-to-text recognition, translation software, chatbots to automated stock trading, AI is helping us with decision-making.
The Libralex Global Conference took place week in Central London where Managing Partner and arbitrator, John Abbott and Partner, Paddy Kelly gave talks at the working session on Ukraine.
On Friday 6 May London’s Christie’s hosted the second Libralex Art Law Conference in collaboration with The International Art Market Studies Association (TIAMSA) and Christie’s Education: “Blockchain and the Art Market: Hype or Revolution?” with a Keynote Speech from, Christie’s Deputy Chairman of 20th & 21st Century Art EMEA, Dirk Boll.
Companies that develop video games in the UK, are able to make savings on their corporation tax bill through the Video Games Tax Relief. The Relief can therefore be highly beneficial.
Stage One of the application process (the submission of a two minute video pitch) closed in November 2016 and successful applicants will be invited in January 2017 to make a written application for Stage Two.